From Modern Mythcraft to Magical Surrealism



Feature Interviews


Feature Interview: Dragon Age II Developers David Gaider & Heather Rabatich

To find out how to tell a story on the scale of Dragon Age II, and how this game distinguishes itself from its predecessor, Fantasy Magazine checked in with DA2’s senior writer David Gaider and Associate Producer Heather Rabatich.


Feature Interview: Sky’s (Not) the Limit: The Ascension of N.K. Jemisin

So why has Jemisin’s ascension to the fantasy fiction stratosphere been so meteoric? It’s simple—she is a master storyteller.


Feature Interview: Steven Erikson

Using characters from our gaming campaigns always felt like returning to the side of an old friend. Now that being said, there was always plenty of room for fleshing out their backgrounds and personalities, and then moving them forward.